#13416 · Krieger_Onehand_Sword1
Arma · 1hSword Peso 0 Compra 20z Venta 10z Slots 0 ATK 130 Nivel req. 80 Existentes 0
Descripción
Physical Attack against Demihuman monster +75%.
Ignore 20% of Physical Defense of Demihuman monsters.
***Additional Weapon Refining Level Option***
+6 Upgrade : Ignore Demihuman physical defense +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.)
+7 Upgrade :
Reduces after attack delay by 10%
+9 Upgrade : When using [Bash], has a chance of activating Lv. 2 [Fatal Wound].
Class: Onehand Sword
Attack: 130
Weight: 0
Weapon Level: 4
Level Requirement: 80
Jobs: Novice, Swordman, Merchant and Thief
Ignore 20% of Physical Defense of Demihuman monsters.
***Additional Weapon Refining Level Option***
+6 Upgrade : Ignore Demihuman physical defense +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.)
+7 Upgrade :
Reduces after attack delay by 10%
+9 Upgrade : When using [Bash], has a chance of activating Lv. 2 [Fatal Wound].
Class: Onehand Sword
Attack: 130
Weight: 0
Weapon Level: 4
Level Requirement: 80
Jobs: Novice, Swordman, Merchant and Thief
Información
Rango: 1
Nivel de arma: 4
Refinable: Sí
Posición: Mano derecha
Clases
AlchemistAssassinBlacksmithCrusaderKnightMerchantNoviceRogueSupernoviceSwordmanThief
Script / bonos
bonus2 bAddRace,RC_DemiHuman,75;
bonus2 bAddRace,RC_Player_Human,75;
bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,20;
bonus bUnbreakableWeapon;
if (getrefine()>5) {
bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);
bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4);
bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;
}
if (getrefine()>6)
bonus bAspdRate,5;
if (getrefine()>8) {
bonus bAspdRate,5;
bonus4 bAutoSpellOnSkill,"SM_BASH","NPC_CRITICALWOUND",2,200;
}
Ningún monstruo suelta este item.
No se vende en tiendas NPC.