Base de datos de items
Adds 1 INT for every
18 points of base STR.
18 points of base STR.
Drop: Mistress of Shelter (0.08%), Elusive Mistress of Shel (0.01%)
[Priest classes]
Adds a chance of autocasting Level 5 Grand Cross when attacking.
Adds a chance of autocasting Level 5 Grand Cross when attacking.
Drop: Elusive Lady Solace (0.01%), Lady Solace (0.01%)
Atk +5
Adds a chance of autocasting Level 3 Decrease AGI with each physical attack.
Adds a chance of autocasting Level 3 Decrease AGI with each physical attack.
Drop: Maero of Thanatos (0.01%)
AGI -5
Adds an amount of AGI equal to the compounded Shoes's upgrade level.
Adds an amount of AGI equal to the compounded Shoes's upgrade level.
Drop: Odium of Thanatos (0.01%)
INT -6
Adds an amount of INT equal to the compounded Shield's upgrade level.
Adds an amount of INT equal to the compounded Shield's upgrade level.
Drop: Despero of Thanatos (0.01%)
Increases Magic
Damage against Angel
Damage against Angel
Drop: Dolor of Thanatos (0.01%)
Add a chance of autocasting Charming Wink each time the wearer is physically attacked.
When worn by Dancer, this chance increases to 10%.
When worn by Dancer, this chance increases to 10%.
Drop: Aliza (10%)
Reduces after cast delay of all skills by 30%.
Class: Card
Class: Card
Drop: Kiel D-01 (1%)
Every refine add chance by 2% of reflecting magic damage.
[Mage class]
[Mage class]
Drop: Frus (10%)
Increases magic damage against Demon monsters by 2%.
Class: Card
Class: Card
Drop: Skeggiold (0.01%), Skeggiold (0.01%)
Atk +10%.
Adds a chance of autocast Level 1 Dispell with each physical attack.
Adds a chance of autocast Level 1 Dispell with each physical attack.
Drop: Valkyrie Randgris (1%)
Increases Physical damage to Holy, Shadow, Angel and Demon monsters by 40%.
Class: Card
Class: Card
Drop: Gloom Under Night (1%)
Str +2
Each attack has a chance of adding a Critical +100 bonus for 5 seconds.
Each attack has a chance of adding a Critical +100 bonus for 5 seconds.
Drop: Vanberk (10%)
Int +2
Each magic cast has a consistent chance of reducing cast time by 50% and add +30 Flee for 5 seconds.
Each magic cast has a consistent chance of reducing cast time by 50% and add +30 Flee for 5 seconds.
Drop: Isilla (10%)
Reduces physical damage taken from Small, Medium and Large size monsters by 15%.
Has a chance of adding a Perfect Dodge +30 bonus for 10 seconds each time the wearer receives physical or magic damage.
Has a chance of adding a Perfect Dodge +30 bonus for 10 seconds each time the wearer receives physical or magic damage.
Drop: Hodremlin (10%)
Reduces cast time of Cold Bolt skill by 25%, and increases that Cold Bolt's damage by 25%.
Class: Card
Class: Card
Drop: Siroma (10%)
Vit +2
Has a chance to add a DEF +10 bonus for 10 seconds when the wearer receives physical or magic damage.
Has a chance to add a DEF +10 bonus for 10 seconds when the wearer receives physical or magic damage.
Drop: Ice Titan (10%)
Adds a chance of auto casting Level 2 Cold Bolt with each physical attack.
Class: Card
Class: Card
Drop: Gazeti (10%)
Increases damage to Fire monsters by 50%,
adds a chance of auto casting Level 10 Frost Nova when the wearer receives physical or magic damage.
adds a chance of auto casting Level 10 Frost Nova when the wearer receives physical or magic damage.
Drop: Ktullanux (3%)
Has a chance of auto
casting Level 1 Heal and
casting Level 1 Heal and
Drop: Muscipular (30%), Elusive Muscipular (20%)
Enables use of Find Stone and Throw Stone skills.
Class: Card
Class: Card
Drop: Stapo (10%)
Atk +25
When in physical attack, Reduces after attack delay by 100% for 10 seconds.
When in physical attack, Reduces after attack delay by 100% for 10 seconds.
Drop: Atroce (3%)
When compounded into a One-Handed or Two-Handed Sword,
Critical +5, HIT +5,
Critical +5, HIT +5,
Drop: Sword Master (10%)
Increases damage of the Fire Pillar and Meteor Storm skills by 40%.
Class: Card
Class: Card
Drop: Salamander (10%), Elusive Salamander (5%)
ATK, CRI, HIT is increased depending on the wearer's job level.
Has a low chance of autocast Earthquake when receives a physical attack.
Has a low chance of autocast Earthquake when receives a physical attack.
Drop: Ifrit (1%)
Has a chance of auto casting Level 5 Fire Ball or Level 5 Fire Bolt with each physical attack.
Class: Card
Class: Card
Drop: Elusive Kasa (0.01%), Kasa (0.01%)
Atk +5
Increases physical damage inflicted on Earth monsters by 5%,
Increases physical damage inflicted on Earth monsters by 5%,
Drop: Magmaring (10%)
Reduces cast time and increases damage of Fire Bolt skill by 25%.
Class: Card
Class: Card
Drop: Fire Imp (10%)
Increases damage to formless monsters by 5%.
Has a low chance that defeated formless monsters will drop Rough Oridecons or Rough Eluniums.
Has a low chance that defeated formless monsters will drop Rough Oridecons or Rough Eluniums.
Drop: Knocker (10%)
Increases physical and magical damage to Demihuman enemies by 1%.
Recovers 50 HP time a monster is defeated by melee attack.
Recovers 50 HP time a monster is defeated by melee attack.
Drop: Zombie Slaughter (10%)
Increases tolerance to Stun, Curse, Blind and Stone Curse statuses by 30%.
Inflicts the Stun, Curse, Blind or Stone Curse statuses on enemies inflicting melee physical attacks on the wearer.
Inflicts the Stun, Curse, Blind or Stone Curse statuses on enemies inflicting melee physical attacks on the wearer.
Drop: Flame Skull (10%)