Base de datos de items
Gain 5 SP each time an Undead monster is killed by Physical Melee Attack.
Drain 5 SP as the weapon is unequipped.
Drain 5 SP as the weapon is unequipped.
Drop: Zombie Master (10%)
Receive 10% more Experience Points from Undead monsters.
Receive 20% more damage from Undead monsters.
Receive 20% more damage from Undead monsters.
Drop: Zombie Prisoner (10%)
Add the chance of auto casting Coma on an enemy.
Add the chance of auto casting Stun, Curse, Silence, Poison or Bleeding in random when attacking the enemy.
Add the chance of auto casting Stun, Curse, Silence, Poison or Bleeding in random when attacking the enemy.
Drop: Lord of the Dead (3%)
Luk +2
Inflict 10% more damage with Throw Arrow and Musical Strike.
Inflict 10% more damage with Throw Arrow and Musical Strike.
Drop: Zealotus (10%)
Add Mdef +5 if the headgear which compounded has an Upgrade Level no greater than +5.
Class: Card
Class: Card
Drop: Gibbet (10%)
Diable natural SP regeneration.
Gain 10 SP each time a monster is killed by Physical Melee Attack.
Gain 10 SP each time a monster is killed by Physical Melee Attack.
Drop: Deleter (10%)
Add the chance of auto casting Level 2 Blessing on the user when receiving Physical Damage.
Auto cast Level 10 Blessing instead, if Blessing is mastered.
Auto cast Level 10 Blessing instead, if Blessing is mastered.
Drop: Geographer (10%)
Atk +30
Drain 1 SP each time the user is attacking.
Drain 1 SP each time the user is attacking.
Drop: Zipper Bear (10%)
Add the chance of gaining a restorative item each time a monster is killed.
Class: Card
Class: Card
Drop: Tengu (10%)
Add the chance of gaining Spirit Sphere or Coin when doing Physical Attack.
If worn by Acolyte Class character, the chance is increased.
If worn by Acolyte Class character, the chance is increased.
Drop: Greatest General (10%)
Add a chance of auto casting Level 5 Heal on target when doing Physical Attack.
Class: Card
Class: Card
Drop: Chepet (10%)
Add the chance of auto casting Chaos on an enemy when the user receives Physical Damage.
The chance is increased if the user has 77 or more STR points.
The chance is increased if the user has 77 or more STR points.
Drop: Karakasa (10%)
Mdef +8 if the garment is upgraded no higher than +5.
Class: Card
Class: Card
Drop: Kapha (10%)
Int +2
Adds MaxSP +150 if the headgear to which the Carat Card is compounded upgraded +9 or higher.
Adds MaxSP +150 if the headgear to which the Carat Card is compounded upgraded +9 or higher.
Drop: Carat (10%)
Gain 5 SP each time a Plant monster is killed by Physical Melee Attack.
Drain 5 SP as the weapon is unequipped.
Drain 5 SP as the weapon is unequipped.
Drop: Caterpillar (10%)
Mdef +3
Add 5% chance of reflecting magic damage.
Add 5% chance of reflecting magic damage.
Drop: Cat o' Nine Tails (0.01%)
Inflict 30% more physical damage on Kobolds.
Class: Card
Class: Card
Drop: Kobold Leader (10%)
Increases critical attack damage by 10%.
Critical +7 on Plant monsters.
Critical +7 on Plant monsters.
Drop: Kobold Archer (10%)
[Novice classes]
Add the chance of auto casting Level 1 Increase AGI when physical damage is received.
Add the chance of auto casting Level 1 Increase AGI when physical damage is received.
Drop: Quve (10%)
Add the chance of casting Blind on an enemy when the user receives Physical Damage.
Class: Card
Class: Card
Drop: Kraben (10%)
Add the chance of gaining a certain amount of Zeny each time a monster is killed.
If the user is equipped with an item compounded to the Tarou card, it adds STR +3.
If the user is equipped with an item compounded to the Tarou card, it adds STR +3.
Drop: Cramp (10%)